Websites & platforms
Drip League
Interface for a gamified music discovery platform
ReactViteTypeScriptFramer MotionTailwind CSS
Screenshots & Schematics

Drip League main stage and music discovery player
Problem & Challenge
Emerging artists buried under platform algorithms, and fans lacking interactive gamified ways to champion grassroots musical talent.
How It Works
01
Artists enter seasonal tournaments with their audio masters and genre tags.
02
Fans stream tracks directly inside the player with integrated lyric display.
03
Daily votes push contenders through Apex, Diamond, Gold, and Bronze league divisions.
04
Dynamic ELO algorithms update promotion brackets and relegation zones in real time.
05
Season winners unlock studio contracts and decentralized reward pool payouts.
Architecture & Technical Decisions
React 19, Vite, TypeScript, Framer Motion interactive transitions, Canvas Confetti, HTML5 Audio API, and Tailwind CSS v4.
A competitive music arena where independent artists compete across seasonal tier leagues, with fans listening, voting, and driving ELO leaderboards.